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I think that the game could benefit from slower movement and less tight spaces.

the controls are bad,  like the character goes down for the duration I pressed down. Maybe make it a tile game where no matter how long press, it will go by 1 in the direction. But this game is really good

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Thank you for the feedback!

We struggle between this two input mechanics which could completely change how the game feels. We wanted to combine arcade/platformer dynamic movement with pace of puzzle games. If we were made a turn-based puzzle we would lost the dynamic part completely.

But your comment makes us think, so who knows :)

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Nice! I really like the art style and the concept. I haven't seen anything like it before :)

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Thanks a lot for the kind words!

If you enjoy the game and want to get further updates from us, consider adding Sleepwalkers to your collection. We're in the middle of the first big patch :)